9 weeks 100%

City of Darkness was our last game at TGA, and the first time we spent full work days on our game.

A first-person, horror survival game in the realism style. It couldn’t be more different from Grim, giving us many opportunities to learn and try something new.

Worked on many different kinds of animations on very different rigs. Rats, huge monsters and first person! Did anything from research, concept art, to rigging for this game.

Mock Up

UI Icons